Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
6044 | 2020-11-05 16:24:02 | 110.04 | 97% |
4194 | 2019-10-04 15:51:50 | 100.76 | 98% |
3110 | 2019-05-03 10:46:51 | 100.68 | 97% |
2709 | 2019-04-21 15:37:45 | 96.90 | 98% |
1797 | 2016-04-17 04:34:45 | 92.72 | 95% |
1647 | 2016-04-14 12:45:23 | 103.29 | 97% |
598 | 2014-11-22 21:00:42 | 87.37 | 93% |
341 | 2014-11-19 09:18:11 | 97.60 | 93% |
127 | 2014-11-15 00:14:39 | 97.39 | 96% |