Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 2324 | 2015-10-16 21:08:26 | 96.87 | 90% |
| 2264 | 2015-03-19 22:17:22 | 107.15 | 93% |
| 2207 | 2014-11-23 05:38:24 | 98.18 | 93% |
| 1683 | 2014-07-15 05:30:44 | 89.44 | 88% |
| 735 | 2014-02-19 02:05:45 | 84.80 | 87% |
| 294 | 2012-11-06 11:08:53 | 82.17 | 89% |
| 64 | 2012-02-03 08:55:10 | 66.29 | 85% |