Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
83 | 2013-07-11 02:13:38 | 50.21 | 88% |
11 | 2013-07-07 00:01:59 | 57.63 | 95% |