Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
871 | 2015-04-13 17:07:16 | 43.40 | 94% |
753 | 2015-03-19 14:38:15 | 40.42 | 96% |
416 | 2015-03-05 14:41:48 | 29.98 | 92% |
325 | 2015-03-02 22:08:49 | 30.86 | 90% |
113 | 2015-02-24 22:57:38 | 28.02 | 87% |