Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
192 | 2013-06-06 15:47:12 | 68.29 | 96% |
97 | 2013-06-02 14:46:28 | 68.42 | 96% |