Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1687 | 2012-05-26 00:21:38 | 110.93 | 96% |
875 | 2012-04-23 20:26:26 | 110.00 | 99% |
801 | 2012-04-22 15:41:40 | 96.50 | 94% |
166 | 2010-09-24 20:39:15 | 110.99 |