Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
996 | 2014-01-23 02:35:13 | 81.41 | 96% |
453 | 2013-04-24 02:49:00 | 89.16 | 99% |
267 | 2013-04-20 22:40:40 | 87.30 | 99% |
175 | 2013-04-18 01:14:20 | 76.95 | 94% |