Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1353 | 2012-04-18 18:17:49 | 88.47 | 98% |
979 | 2011-12-07 15:41:44 | 91.95 | 96% |
480 | 2011-11-11 19:24:21 | 80.89 | 98% |