Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
716 | 2014-01-23 14:30:41 | 74.22 | 91% |
503 | 2014-01-07 16:12:48 | 103.04 | 99% |
460 | 2014-01-06 12:18:57 | 96.50 | 97% |
171 | 2013-12-17 11:38:28 | 90.91 | 94% |