Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
4437 | 2020-07-21 10:50:55 | 72.52 | 96% |
3465 | 2017-02-24 19:31:26 | 74.02 | 92% |
3428 | 2017-02-23 00:57:08 | 82.76 | 94% |
3093 | 2017-01-18 18:22:14 | 79.92 | 95% |
3048 | 2017-01-16 14:57:39 | 72.34 | 94% |
2632 | 2016-11-16 23:49:27 | 64.36 | 90% |
2472 | 2016-11-10 23:51:56 | 67.11 | 90% |
1353 | 2016-05-04 22:11:10 | 63.41 | 89% |
1235 | 2016-04-28 01:21:45 | 69.69 | 93% |
1174 | 2016-04-22 22:59:56 | 64.78 | 92% |
830 | 2016-03-20 18:34:28 | 59.40 | 88% |