Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1231 | 2014-10-22 10:00:50 | 61.81 | 90% |
1103 | 2014-10-14 16:05:15 | 61.31 | 89% |
29 | 2014-07-13 11:12:25 | 48.02 | 87% |