Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1372 | 2015-02-08 03:18:22 | 94.19 | 97% |
1318 | 2015-02-06 04:52:50 | 101.63 | 99% |
1299 | 2015-02-05 12:32:05 | 101.20 | 100% |
1087 | 2015-01-30 06:15:06 | 90.58 | 97% |
1018 | 2015-01-29 05:32:50 | 91.90 | 98% |
944 | 2015-01-25 04:12:36 | 80.74 | 91% |
873 | 2015-01-18 04:50:59 | 103.44 | 98% |
526 | 2015-01-09 18:28:56 | 91.68 | 97% |