Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 712 | 2015-06-30 17:10:11 | 109.38 | 92% |
| 501 | 2015-02-27 10:06:52 | 125.80 | 95% |
| 381 | 2015-01-30 11:07:42 | 91.46 | 89% |