Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2066 | 2013-09-02 02:07:35 | 78.88 | 97% |
2016 | 2013-08-21 07:13:26 | 72.41 | 94% |
1293 | 2013-05-07 12:16:39 | 63.38 | 94% |
1270 | 2013-04-18 23:50:43 | 76.12 | 97% |
469 | 2011-07-24 11:57:14 | 51.71 | 85% |
336 | 2011-07-08 11:27:34 | 59.08 | 90% |