Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2419 | 2014-01-28 09:17:09 | 71.40 | 93% |
2168 | 2014-01-15 10:31:39 | 76.49 | 97% |
1817 | 2013-11-29 11:00:41 | 81.42 | 99% |
506 | 2013-03-14 12:09:31 | 68.19 | 95% |
219 | 2013-02-26 08:02:56 | 70.69 | 95% |