Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
Game | Time | WPM | Accuracy |
---|---|---|---|
3185 | 2013-04-13 13:31:03 | 88.73 | 95% |
3150 | 2013-02-15 13:05:26 | 91.12 | 93% |
3106 | 2013-01-05 14:04:26 | 105.05 | 100% |
2702 | 2012-06-30 11:09:35 | 99.89 | 99% |
1786 | 2012-02-23 15:57:32 | 99.80 | 98% |
1682 | 2012-02-21 15:25:50 | 86.07 | 92% |
1655 | 2012-02-20 16:24:15 | 96.13 | 98% |
1620 | 2012-02-18 15:02:20 | 83.91 | 98% |
1357 | 2012-01-29 13:28:08 | 87.66 | 95% |
1252 | 2012-01-25 14:39:26 | 72.21 | 87% |
1057 | 2012-01-15 19:42:38 | 78.72 | 93% |
828 | 2012-01-05 08:51:54 | 63.72 | 88% |
782 | 2012-01-02 14:23:55 | 77.47 | 93% |
691 | 2011-12-27 13:47:40 | 47.07 | 83% |
512 | 2011-12-13 14:48:54 | 61.60 | 87% |
243 | 2011-06-04 09:19:24 | 71.93 | 91% |
178 | 2011-05-26 06:54:54 | 89.48 | 99% |