Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
Game | Time | WPM | Accuracy |
---|---|---|---|
370 | 2011-07-14 15:23:43 | 84.31 | 91% |
360 | 2011-07-13 16:28:27 | 88.48 | 91% |
356 | 2011-07-13 16:21:29 | 88.05 | 94% |
350 | 2011-07-12 16:37:37 | 94.84 | 94% |
345 | 2011-07-12 16:22:50 | 82.99 | 93% |
343 | 2011-07-12 15:17:22 | 89.43 | 96% |
335 | 2011-07-11 16:28:33 | 91.26 | 93% |
281 | 2011-07-06 16:38:34 | 78.30 | 91% |
263 | 2011-06-28 16:31:58 | 83.17 | 93% |
256 | 2011-06-27 16:49:24 | 85.81 | 96% |
236 | 2011-06-08 18:28:46 | 88.44 | 92% |
215 | 2011-06-07 21:28:16 | 73.83 | 88% |
210 | 2011-06-07 21:14:12 | 91.72 | 96% |
201 | 2011-06-07 20:40:20 | 85.05 | 92% |
158 | 2011-06-03 19:58:29 | 74.21 | 86% |
128 | 2011-06-01 20:57:41 | 92.17 | 93% |
119 | 2011-06-01 20:36:26 | 86.54 | 96% |
117 | 2011-06-01 18:33:39 | 80.24 | 91% |
106 | 2011-05-31 23:05:42 | 81.08 | 95% |
75 | 2011-05-25 19:34:05 | 87.02 | 93% |
59 | 2011-05-20 22:47:02 | 82.68 | 92% |