Official speed |
47.43 wpm (114.86 seconds elapsed during race) |
Without ending ping |
47.54 wpm (255 ms delay sending score to TypeRacer’s server) |
Timerless |
47.56 wpm (63 ms elapsed before first character typed; 114.55 seconds elapsed during race) |
Timerless minus one |
47.46 wpm, ignoring the first character typed |
Race Start |
February 24, 2021 5:17:17pm UTC |
Race Finish |
February 24, 2021 5:19:12pm UTC |
Outcome |
No win (3 of 3) |
Opponents |
1. kaydenireland (57.95 wpm)
|
Accuracy |
95.6% |
Points |
68.77 |
Text |
#4070340 (Length: 454 characters) Just about any way you can paint a tree, seems like somewhere there's one that looks just about like that. That's the nice thing about doing landscapes. If you paint a portrait of somebody and you put the eyes in the wrong place, chances are they're gonna notice. But if you paint a tree wrong, somebody will come along and say, "Hey, I know that tree. He's an old friend. He lives in my front yard, has for many years." So you can't hardly do him wrong. |
Characters typed |
Just about any way you can paint a tree, soeems like somewhere there's one that looks ljust about like that. That's the nice thing about doing landscapes . If touyou painta a porttrai of someboduy and you put the eteyes in the wrong plave, ce, chances are they 're gonna notice. Byut if you piaint a tree wrondg, somebody will come along and say,"H "Hey , I know that threree. He's an old frindend. He live is in my front yard, anhas for many tyyears".'" sSo you can't hardly do him wrong. |
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127 |
172 |
142 |
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66 |
215 |
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130 |
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32 |
288 |
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419 |
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199 |
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401 |
310 |
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164 |
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320 |
92 |
492 |
151 |
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228 |
181 |
369 |
540 |
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963 |
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160 |
602 |
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234 |
106 |
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373 |
127 |
178 |
259 |
433 |
264 |
147 |
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254 |
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614 |
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184 |
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163 |
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225 |
109 |
146 |
126 |
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64 |
326 |
115 |
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126 |
385 |
466 |
403 |
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88 |
720 |
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190 |
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606 |
262 |
314 |
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948 |
70 |
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186 |
118 |
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378 |
207 |
227 |
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606 |
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245 |
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164 |
357 |
137 |
114 |
113 |
158 |
85 |
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182 |
62 |
240 |
205 |
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120 |
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Milliseconds |
132 |
279 |
125 |
108 |
130 |
310 |
524 |
326 |
97 |
117 |
355 |
110 |
285 |
95 |
252 |
111 |
410 |
153 |
106 |
108 |
325 |
93 |
284 |
293 |
102 |
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Milliseconds |
361 |
113 |
321 |
127 |
280 |
125 |
115 |
125 |
158 |
1533 |
605 |
1317 |
247 |
434 |
927 |
253 |
727 |
445 |
314 |
158 |
214 |
323 |
54 |
128 |
117 |
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Milliseconds |
662 |
153 |
109 |
270 |
154 |
117 |
297 |
75 |
385 |
234 |
184 |
278 |
0 |
682 |
72 |
158 |
190 |
139 |
195 |
165 |
158 |
169 |
156 |
148 |
210 |
Character |
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Milliseconds |
281 |
|
WPM Timing |
Seconds |
WPM |
2.3 |
67.91 |
4.59 |
62.68 |
6.89 |
62.68 |
9.19 |
57.46 |
11.49 |
61.64 |
13.78 |
60.94 |
16.08 |
62.68 |
18.38 |
60.72 |
20.68 |
62.1 |
22.97 |
60.07 |
25.27 |
63.16 |
27.57 |
63.99 |
29.86 |
62.68 |
32.16 |
60.07 |
34.46 |
58.5 |
36.76 |
57.79 |
39.05 |
57.46 |
41.35 |
57.46 |
43.65 |
56.91 |
45.95 |
58.24 |
48.24 |
56.22 |
50.54 |
54.61 |
52.84 |
55.87 |
55.13 |
54.41 |
57.43 |
55.16 |
59.73 |
54.65 |
62.03 |
54.56 |
64.32 |
54.47 |
66.62 |
53.5 |
68.92 |
53.98 |
71.22 |
55.1 |
73.51 |
53.54 |
75.81 |
52.08 |
78.11 |
50.7 |
80.4 |
50.15 |
82.7 |
50.49 |
85 |
49.98 |
87.3 |
49.9 |
89.59 |
49.69 |
91.89 |
49.62 |
94.19 |
49.82 |
96.49 |
49.75 |
98.78 |
49.81 |
101.08 |
49.51 |
103.38 |
48.52 |
105.67 |
47.58 |
107.97 |
46.79 |
110.27 |
47.01 |
112.57 |
47.01 |
114.86 |
47.43 |
|