why not? (attacksquid)

Race #2191

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Official speed 82.42 wpm (42.51 seconds elapsed during race)
Without ending ping 82.97 wpm (284 ms delay sending score to TypeRacer’s server)
Timerless 85.23 wpm (1,119 ms elapsed before first character typed; 41.11 seconds elapsed during race)
Timerless minus one 84.94 wpm, ignoring the first character typed
Race Start February 9, 2024 1:41:56am UTC
Race Finish February 9, 2024 1:42:38am UTC
Outcome No win (2 of 4)
Accuracy 97.8%
Points 75.56
Text #3620000 (Length: 292 characters)

When he utilizes combined energy, his fighting men become as it were like unto rolling logs or stones. For it is the nature of a log or stone to remain motionless on level ground, and to move when on a slope; if four-cornered, to come to a standstill, but if round-shaped, to go rolling down.

Characters typed When he utuiilizes combined energy, his fighting men beocmcome as it were like unto rolling logs or stones. Fo r it is the nature of a log or stone to remain motionless on leve l ground, and to move when on a slope; if four-cornered, to come to a standstill, bit ut if round-shaped, ro to go rolling down.
Timing
Character W h e n h e u t u i -i -u i l i z e s c o m b
Milliseconds 1119 138 91 86 89 146 68 104 247 143 133 26 452 121 176 136 117 134 192 163 164 294 46 89 221
Character i n e d e n e r g y , h i s f i g h t i n g
Milliseconds 83 119 103 196 89 119 99 218 131 212 59 226 97 172 80 92 51 136 78 128 96 88 112 103 117
Character m e n b e o c m -m -c -o c o m e a s i t w
Milliseconds 73 108 58 134 79 189 167 205 7 198 212 128 133 77 107 96 11 117 106 120 90 47 122 71 125
Character e r e l i k e u n t o r o l l i n g l o g
Milliseconds 93 100 71 63 145 105 203 78 112 164 218 176 92 96 316 73 185 159 169 86 74 73 159 163 166
Character s o r s t o n e s . F o - r i t i s
Milliseconds 75 96 109 123 96 116 108 77 118 78 67 109 97 355 173 300 268 98 111 87 110 88 157 98 121
Character t h e n a t u r e o f a l o g o r s t
Milliseconds 71 93 74 56 78 117 160 97 103 64 52 93 113 77 127 80 68 152 104 97 88 78 129 185 180
Character o n e t o r e m a i n m o t i o n l e s s
Milliseconds 200 134 72 79 195 57 90 126 92 144 224 93 108 169 283 106 140 81 94 51 182 144 140 169 58
Character o n l e v e - l g r o u n d , a n d t o
Milliseconds 145 94 96 131 63 169 85 192 289 172 94 107 151 65 92 212 113 103 90 123 97 104 49 147 38
Character m o v e w h e n o n a s l o p e ; i f
Milliseconds 98 88 90 37 109 96 264 117 136 39 103 137 121 39 117 89 268 129 159 102 143 245 94 141 366
Character f o u r - c o r n e r e d , t o c o m e t
Milliseconds 112 392 96 108 85 188 352 85 233 252 104 215 92 202 160 63 145 98 65 273 49 93 96 83 128
Character o a s t a n d s t i l l , b i t - -t -i u t
Milliseconds 70 70 74 135 95 170 91 128 97 203 205 108 160 152 178 99 147 105 141 117 184 152 144 212 140
Character i f r o u n d - s h a p e d , r o - -o -r t
Milliseconds 96 104 125 84 210 45 90 183 133 145 171 547 387 95 138 179 79 141 102 108 119 228 153 138 81
Character o g o r o l l i n g d o w n .
Milliseconds 89 120 43 117 57 172 68 181 155 197 88 46 110 134 35 199 93 131
WPM Timing
Seconds WPM
0.85 0
1.7 42.34
2.55 47.04
3.4 45.87
4.25 47.98
5.1 56.45
5.95 60.48
6.8 65.27
7.65 70.56
8.5 73.39
9.35 68
10.2 72.92
11.05 75.99
11.9 76.61
12.75 76.21
13.6 77.62
14.45 79.7
15.31 80.76
16.16 77.99
17.01 79.03
17.86 81.32
18.71 83.39
19.56 84.06
20.41 84.68
21.26 85.24
22.11 85.22
22.96 85.2
23.81 85.69
24.66 84.68
25.51 85.62
26.36 86.95
27.21 87.32
28.06 87.24
28.91 87.17
29.76 85.89
30.61 85.85
31.46 85.06
32.31 85.42
33.16 86.49
34.01 86.44
34.86 86.05
35.71 85.01
36.56 84.35
37.41 84.68
38.26 83.74
39.11 83.14
39.96 81.98
40.81 82.33
41.66 82.66
42.51 82.42