Text #296

Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.

—from What Video Games Have to Teach Us About Learning and Literacy, a book by James Paul Gee

Active since December 25, 2020.
199 total characters in this text.

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Leaders

View ranks through of 7
Rank Username WPM Accuracy Date
1. (g1_petroleum) 137.45 98% 2022-10-17
2. Joe (eoj05) 80.88 99% 2020-12-25
3. Tobias (merkureh) 65.90 96% 2021-01-27
4. 1% (m1a2t3) 61.03 99% 2021-02-03
5. Josh (jnavin54) 52.88 93% 2021-01-22
6. Matthew (matt9) 52.09 96% 2021-01-26
7. Andrea (andandpuppy) 21.35 94% 2021-02-13

Universes

Universe Races Average WPM First Race
Default (English) 139,694 77.16 September 30, 2008
Instant Death Mode 399 78.63 March 29, 2010
Riverside Middle School 45 35.93 January 24, 2011
##typeracer 8 66.25 December 25, 2020
TypeRacer Classic 1 57.28 January 10, 2022
Mrs. Wunschel's TypeRacer Universe 1 33.02 December 19, 2012