Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
—from What Video Games Have to Teach Us About Learning and Literacy, a book by James Paul Gee
Active since December 25, 2020.
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Rank | Username | WPM | Accuracy | Date |
---|---|---|---|---|
1. | (g1_petroleum) | 137.45 | 98% | 2022-10-17 |
2. | Joe (eoj05) | 80.88 | 99% | 2020-12-25 |
3. | Tobias (merkureh) | 65.90 | 96% | 2021-01-27 |
4. | 1% (m1a2t3) | 61.03 | 99% | 2021-02-03 |
5. | Josh (jnavin54) | 52.88 | 93% | 2021-01-22 |
6. | Matthew (matt9) | 52.09 | 96% | 2021-01-26 |
7. | Andrea (andandpuppy) | 21.35 | 94% | 2021-02-13 |
Universe | Races | Average WPM | First Race |
---|---|---|---|
Default (English) | 139,694 | 77.16 | September 30, 2008 |
Instant Death Mode | 399 | 78.63 | March 29, 2010 |
Riverside Middle School | 45 | 35.93 | January 24, 2011 |
##typeracer | 8 | 66.25 | December 25, 2020 |
TypeRacer Classic | 1 | 57.28 | January 10, 2022 |
Mrs. Wunschel's TypeRacer Universe | 1 | 33.02 | December 19, 2012 |