Gute Spiele Aufenthalt innerhalb, sondern am äußeren Rand des Regimes des Spielers Kompetenz. Das heißt, sie fühlen machbar, aber anspruchsvoll. Das macht sie schön frustrierend sein.
—from What Video Games Have to Teach Us About Learning and Literacy (Was Games Have to Teach Us About Learning and Literacy), a book by James Paul Gee
Active since May 7, 2010.
188 total characters in this text.
View Pit Stop page for this text
Rank | Username | WPM | Accuracy | Date |
---|---|---|---|---|
1. | tstats[freshfastjashe] (fre... | 160.16 | 100% | 2020-04-15 |
2. | bp (inbammess) | 30.44 | 96% | 2015-07-25 |
3. | mari (msauwetter1234) | 26.73 | — | 2010-09-08 |
4. | mir (mirich) | 21.93 | — | 2011-05-02 |
Universe | Races | Average WPM | First Race |
---|---|---|---|
German | 31 | 27.38 | May 7, 2010 |