Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2413 | 2016-05-31 01:10:31 | 120.34 | 98% |
2142 | 2016-05-05 02:12:47 | 103.40 | 93% |
1669 | 2016-04-03 18:22:54 | 112.15 | 97% |
1623 | 2016-04-01 15:41:48 | 104.54 | 96% |
1229 | 2016-03-09 03:36:20 | 116.70 | 100% |
678 | 2016-02-24 01:23:55 | 92.42 | 92% |
598 | 2016-02-21 20:08:39 | 92.77 | 94% |