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The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.

Game Time WPM Accuracy
2474 2020-07-11 12:29:05 62.63 93%
26 2017-12-11 13:01:36 52.20 94%