Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 2445 | 2010-04-12 22:51:20 | 42.62 | |
| 2233 | 2010-03-27 22:41:16 | 37.91 | |
| 1914 | 2010-02-15 03:54:27 | 30.90 | |
| 1748 | 2010-01-10 04:33:07 | 35.97 | |
| 1729 | 2010-01-09 16:52:57 | 40.35 | |
| 1669 | 2010-01-04 05:12:07 | 29.20 | |
| 1270 | 2009-12-26 06:21:27 | 30.43 | |
| 1192 | 2009-12-25 17:59:08 | 30.08 | |
| 1188 | 2009-12-25 17:53:35 | 29.46 | |
| 1155 | 2009-12-25 15:50:20 | 31.98 | |
| 978 | 2009-12-23 04:40:22 | 30.14 | |
| 790 | 2009-12-18 19:42:08 | 28.67 | |
| 763 | 2009-12-18 17:20:15 | 33.95 | |
| 579 | 2009-12-15 01:39:54 | 28.76 | |
| 427 | 2009-12-08 18:18:43 | 23.21 | |
| 293 | 2009-12-03 04:49:31 | 29.42 |