/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
166 | 2025-01-30 11:27:33 | 64.36 | 97.1% |
151 | 2025-01-24 16:40:04 | 67.44 | 96.8% |
119 | 2025-01-10 10:53:10 | 61.98 | 96.3% |
95 | 2024-12-30 15:05:41 | 67.90 | 97.5% |
87 | 2024-12-27 19:15:48 | 62.47 | 96.7% |
72 | 2024-12-24 16:20:10 | 58.32 | 96.3% |
67 | 2024-12-22 21:56:25 | 60.25 | 95.5% |
52 | 2024-12-21 12:25:13 | 59.05 | 95.9% |
30 | 2024-12-16 22:09:17 | 52.37 | 96.2% |
15 | 2024-12-10 09:47:22 | 51.97 | 95.8% |
3 | 2024-12-09 09:37:55 | 50.88 | 95.5% |