/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
411 | 2023-10-12 12:51:49 | 51.23 | 96.4% |
302 | 2023-08-21 04:38:37 | 43.45 | 94.3% |
298 | 2023-08-21 04:31:34 | 45.67 | 95.4% |
143 | 2023-07-24 15:00:50 | 40.51 | 94.6% |
125 | 2023-07-24 06:44:11 | 38.79 | 93.3% |
121 | 2023-07-23 04:18:58 | 38.39 | 92.1% |
119 | 2023-07-22 12:56:30 | 42.55 | 94% |
116 | 2023-07-22 12:50:46 | 42.06 | 95.1% |
79 | 2023-07-13 10:30:16 | 39.42 | 93.5% |
39 | 2023-06-25 20:21:13 | 34.77 | 94.2% |
1 | 2023-06-14 11:44:20 | 28.69 | 91.9% |