/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
195 | 2024-08-17 11:19:16 | 43.86 | 96.6% |
182 | 2024-07-30 09:15:48 | 41.90 | 95.1% |
155 | 2024-04-14 22:32:23 | 42.57 | 94.9% |
145 | 2024-03-31 09:25:12 | 41.61 | 94.6% |
132 | 2024-03-28 11:33:56 | 37.93 | 95.4% |
105 | 2024-01-29 01:20:51 | 26.36 | 95.6% |
96 | 2024-01-22 03:57:59 | 36.05 | 95% |
66 | 2023-06-19 15:19:14 | 35.42 | 95% |
57 | 2023-06-17 08:50:29 | 31.66 | 93.4% |
31 | 2023-05-26 13:45:17 | 32.89 | 95.2% |