/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
273 | 2021-11-29 16:24:13 | 50.05 | 95% |
272 | 2021-11-29 16:22:12 | 54.31 | 98% |
217 | 2021-10-22 17:57:40 | 52.08 | 96% |
197 | 2021-10-06 13:19:11 | 57.54 | 97% |
187 | 2021-10-01 15:25:46 | 54.58 | 98% |
186 | 2021-10-01 15:23:26 | 53.05 | 97% |
181 | 2021-09-29 14:53:17 | 52.52 | 97% |
155 | 2021-09-27 16:36:58 | 51.10 | 97% |
151 | 2021-09-25 16:34:33 | 53.96 | 98% |
123 | 2021-09-18 20:30:55 | 54.27 | 98% |
122 | 2021-09-18 20:28:33 | 49.21 | 97% |
121 | 2021-09-18 20:25:56 | 49.12 | 96% |
98 | 2021-09-18 18:46:33 | 49.42 | 97% |
84 | 2021-09-17 06:56:13 | 45.81 | 97% |
60 | 2021-09-09 20:17:05 | 47.56 | 97% |
32 | 2021-09-08 14:27:10 | 49.75 | 97% |
27 | 2021-09-08 14:15:34 | 45.87 | 97% |
10 | 2021-09-04 12:26:17 | 45.24 | 96% |