/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
404 | 2025-05-18 13:44:11 | 56.67 | 99% |
362 | 2025-04-20 18:40:02 | 48.65 | 98.1% |
338 | 2025-02-22 22:42:40 | 40.68 | 95.9% |
335 | 2025-02-22 21:45:19 | 46.48 | 96.3% |
326 | 2025-02-01 22:39:42 | 51.93 | 97.9% |
297 | 2025-01-11 18:32:36 | 50.00 | 97.8% |
237 | 2024-12-31 16:27:15 | 46.10 | 98.3% |
219 | 2024-12-30 20:10:21 | 47.58 | 97.5% |
201 | 2024-12-30 19:43:48 | 43.96 | 97.5% |
171 | 2024-07-29 23:11:41 | 50.55 | 99.8% |
149 | 2024-07-27 16:19:08 | 55.16 | 99.3% |
94 | 2024-07-13 21:48:54 | 50.09 | 99.6% |
47 | 2024-07-07 11:45:29 | 54.81 | 98.5% |
22 | 2024-07-06 23:07:12 | 53.56 | 99.1% |