/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
401 | 2024-08-27 18:49:12 | 44.71 | 96.1% |
386 | 2024-07-16 23:10:43 | 44.35 | 96.3% |
307 | 2024-03-06 07:48:55 | 46.34 | 96.7% |
258 | 2024-01-12 18:03:11 | 42.61 | 97.8% |
254 | 2024-01-11 00:54:47 | 45.33 | 98.2% |
221 | 2023-12-26 18:00:24 | 41.94 | 97.5% |
188 | 2023-12-19 19:22:54 | 43.59 | 96.2% |
163 | 2023-12-19 03:38:58 | 46.88 | 97.2% |
103 | 2023-12-12 23:46:07 | 45.52 | 97.7% |
84 | 2023-12-10 05:06:12 | 43.78 | 97% |
63 | 2023-12-10 04:24:48 | 47.87 | 97.9% |
28 | 2023-12-06 20:06:20 | 44.64 | 97.6% |