/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
138 | 2024-05-21 09:51:39 | 32.11 | 90.6% |
130 | 2024-05-18 10:05:13 | 34.73 | 90.9% |
112 | 2024-04-17 09:37:52 | 31.89 | 89.4% |
96 | 2024-04-13 09:34:51 | 32.55 | 90.2% |
91 | 2024-04-10 09:23:41 | 32.99 | 90.3% |
77 | 2024-03-30 10:51:46 | 30.59 | 89% |
73 | 2024-03-30 10:40:54 | 30.90 | 90.6% |
72 | 2024-03-30 10:37:45 | 30.10 | 89.3% |
52 | 2024-03-27 11:24:39 | 29.19 | 90% |