/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 237 | 2025-03-27 14:02:21 | 47.74 | 97.2% |
| 235 | 2025-03-15 12:26:33 | 50.64 | 96.6% |
| 212 | 2024-12-21 20:28:44 | 41.90 | 96.5% |
| 186 | 2024-11-25 18:13:39 | 38.78 | 98.3% |
| 180 | 2024-11-04 11:46:03 | 48.37 | 98.1% |
| 165 | 2024-10-20 09:26:13 | 51.15 | 97.5% |
| 163 | 2024-10-19 10:23:31 | 48.16 | 97.5% |
| 154 | 2024-10-12 09:10:01 | 46.39 | 96.8% |
| 145 | 2024-10-11 11:49:52 | 46.92 | 98.9% |
| 91 | 2024-09-11 21:14:50 | 48.44 | 98.5% |
| 78 | 2024-09-08 23:19:50 | 43.73 | 98.1% |
| 74 | 2024-09-08 23:14:01 | 39.13 | 96.7% |
| 31 | 2024-08-09 21:58:11 | 37.80 | 95.4% |