/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
147 | 2024-01-04 12:21:51 | 50.34 | 95.4% |
117 | 2023-09-13 12:31:58 | 47.95 | 94.5% |
89 | 2023-08-17 16:55:09 | 45.97 | 93.6% |
77 | 2023-08-16 09:25:52 | 51.93 | 94.5% |
73 | 2023-08-16 09:17:30 | 48.77 | 94.5% |
64 | 2023-08-16 08:52:18 | 51.25 | 94.5% |
56 | 2023-08-16 08:32:54 | 45.40 | 93% |
36 | 2023-08-09 19:52:43 | 49.31 | 95.5% |
35 | 2023-08-09 19:48:40 | 47.77 | 95.8% |
29 | 2023-08-09 19:37:59 | 45.44 | 93.5% |
1 | 2023-06-23 08:15:45 | 39.73 | 94% |