/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
167 | 2024-12-08 17:38:07 | 34.21 | 93.4% |
153 | 2024-12-08 17:07:35 | 35.13 | 95.6% |
149 | 2024-11-23 05:59:35 | 36.37 | 94.9% |
145 | 2024-11-23 05:47:16 | 37.69 | 94.7% |
132 | 2024-11-23 03:03:50 | 33.95 | 94% |
118 | 2024-06-08 00:46:31 | 34.03 | 94% |
109 | 2024-05-16 07:03:27 | 31.66 | 94.4% |
107 | 2024-05-16 06:58:40 | 30.03 | 93.3% |
105 | 2024-05-16 06:54:05 | 30.95 | 93.8% |
68 | 2024-03-22 06:40:43 | 28.34 | 94.1% |
19 | 2024-03-20 01:47:07 | 28.44 | 93.2% |