/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 21 | 2024-04-28 18:57:53 | 26.99 | 89.3% |
| 17 | 2024-04-28 12:48:21 | 23.06 | 90.9% |
| 3 | 2024-04-28 11:58:29 | 24.99 | 90% |