/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
224 | 2025-04-25 18:16:55 | 22.28 | 96% |
201 | 2024-11-24 09:13:12 | 18.30 | 93.1% |
181 | 2024-05-15 04:00:40 | 21.51 | 94.9% |
137 | 2024-05-03 16:52:11 | 22.77 | 94.7% |
117 | 2024-04-22 21:50:25 | 21.01 | 92.4% |
109 | 2024-04-22 20:55:06 | 22.74 | 94.5% |
99 | 2024-04-22 20:32:42 | 21.50 | 93.4% |
32 | 2024-04-17 20:39:43 | 18.81 | 92.5% |
27 | 2024-04-17 20:22:31 | 19.06 | 92.4% |
14 | 2024-04-17 16:45:15 | 14.28 | 90% |