/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
447 | 2025-01-14 09:30:05 | 49.75 | 95% |
433 | 2025-01-14 09:10:40 | 55.70 | 96.6% |
401 | 2025-01-12 15:46:56 | 48.45 | 94.4% |
346 | 2024-08-03 06:28:05 | 52.93 | 94.2% |
325 | 2024-08-01 11:15:34 | 51.09 | 94.1% |
309 | 2024-07-25 12:25:26 | 46.58 | 94.1% |
265 | 2024-07-24 11:18:00 | 41.08 | 93.3% |
260 | 2024-07-24 11:08:37 | 44.74 | 92.5% |
242 | 2024-07-20 07:17:00 | 47.21 | 93.2% |
238 | 2024-07-20 07:11:07 | 48.11 | 93.3% |
232 | 2024-07-20 07:03:44 | 48.89 | 94.5% |
206 | 2024-07-17 12:15:38 | 48.30 | 93.5% |
141 | 2024-07-16 03:29:50 | 46.29 | 93.2% |
118 | 2024-07-16 02:27:05 | 50.86 | 95% |
106 | 2024-07-15 12:35:38 | 45.33 | 93.3% |
74 | 2024-07-15 09:04:20 | 44.41 | 93.8% |
66 | 2024-07-15 08:51:01 | 45.79 | 94% |