/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
129 | 2024-11-07 17:47:18 | 50.45 | 96% |
125 | 2024-11-07 17:40:17 | 49.25 | 94.5% |
118 | 2024-11-05 07:54:07 | 45.55 | 95.1% |
107 | 2024-10-30 18:15:11 | 54.44 | 96.9% |
99 | 2024-10-29 05:32:04 | 45.40 | 94.2% |
98 | 2024-10-29 05:29:45 | 47.39 | 95.1% |
80 | 2024-10-29 04:57:20 | 46.01 | 95.6% |
47 | 2024-10-29 03:38:01 | 49.15 | 97.4% |
22 | 2024-10-28 18:29:39 | 40.76 | 95.2% |
8 | 2024-10-27 18:36:35 | 40.94 | 94.1% |
4 | 2024-10-27 18:26:18 | 38.16 | 92.9% |