/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
430 | 2025-07-06 16:24:37 | 30.75 | 92% |
410 | 2025-07-06 15:50:01 | 35.28 | 93% |
388 | 2025-07-03 02:49:25 | 35.51 | 94% |
355 | 2025-07-02 20:41:57 | 38.03 | 93% |
350 | 2025-07-02 17:09:25 | 33.14 | 92% |
329 | 2025-06-30 22:14:10 | 36.97 | 94% |
300 | 2025-06-27 20:27:57 | 34.08 | 93% |
299 | 2025-06-27 20:24:39 | 36.45 | 95% |
292 | 2025-06-27 20:11:53 | 36.58 | 93% |
250 | 2025-06-26 21:54:28 | 33.62 | 92% |
245 | 2025-06-26 21:41:53 | 29.68 | 91% |
200 | 2025-06-22 22:52:38 | 34.73 | 92% |
186 | 2025-06-21 19:35:40 | 38.93 | 94% |
149 | 2025-06-20 23:43:48 | 37.53 | 94% |
129 | 2025-06-18 20:08:34 | 39.12 | 94% |
127 | 2025-06-18 19:58:54 | 36.45 | 94% |
111 | 2025-06-18 00:27:13 | 36.09 | 94% |
101 | 2025-06-10 16:59:04 | 34.79 | 95% |