gdgsdgsdgsd (dfsdfsdfsdfsdfsd)

Race #16

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Official speed 56.17 wpm (105.32 seconds elapsed during race)
Without ending ping 56.71 wpm (586 ms delay sending score to TypeRacer’s server)
Timerless 56.80 wpm (162 ms elapsed before first character typed; 104.58 seconds elapsed during race)
Timerless minus one 56.69 wpm, ignoring the first character typed
Race Start October 20, 2024 4:15:23am UTC
Race Finish October 20, 2024 4:17:09am UTC
Outcome No win (3 of 3)
Accuracy 95.4%
Points 73.96
Text #3700003 (Length: 493 characters)

Good games offer players a set of challenging problems and then let them practice them until they have routinized their mastery. Then, the game throws a new class of problem at the player (this is sometimes called a "boss"), requiring them to rethink their taken-for-granted mastery. In turn, this new mastery is consolidated through repetition (with variation), only to be challenged again. This cycle of consolidation and challenge is the basis of the development of expertise in any domain.

Characters typed Good game's\\mes offer players a set of challenging problems and lthen let them ptracractice them until htethey have rountinized their mastery. Then, htethe game throw as a new class of problem at the lapalyaatyyer ) ( tthis is sometime s called a "boosss"_), requiring them to rethink their taken-for-granted mastery. IiIn turn, this new mastery is consolidated through reperitition (with variation ), only to be challenged agaiinin, . This cycle of consolifdation and challengei is the basis of the development of expertise in any domain.
Timing
Character G o o d g a m e ' s $\ $\ -' -s -\ -\ m e s o f f e
Milliseconds 162 489 126 125 94 134 124 142 82 117 0 89 0 0 0 1375 0 0 109 91 95 241 134 138 173
Character r p l a y e r s a s e t o f c h a l l e
Milliseconds 116 64 152 220 175 118 126 197 194 87 640 0 0 151 173 94 144 110 84 186 99 60 163 146 112
Character n g i n g p r o b l e m s a n d l -l t h e n
Milliseconds 139 98 101 82 111 54 117 140 102 106 118 84 113 107 113 234 102 113 90 144 442 243 48 500 100
Character l e t t h e m p t r a c -c -a -r -t r a c t i c
Milliseconds 91 99 129 120 134 216 79 150 107 96 118 136 10 163 182 190 163 166 324 210 101 116 221 113 125
Character e t h e m u n t i l h t e -e -t -h t h e y h
Milliseconds 222 304 283 101 81 116 70 284 120 148 95 107 111 181 26 184 276 171 162 306 41 126 145 84 147
Character a v e r o u n -n t i n i z e d t h e i r m a
Milliseconds 99 150 160 98 240 73 104 109 368 265 84 151 175 478 162 157 97 146 75 116 175 127 97 209 77
Character s t e r y . T h e n , h t e -e -t -h t h e g a
Milliseconds 225 199 136 101 296 177 158 464 119 105 152 325 253 200 36 193 278 177 152 235 77 74 97 135 125
Character m e t h r o w a -a - s a n e w c l a s s
Milliseconds 118 104 96 186 101 115 139 194 154 177 406 181 262 68 206 247 195 102 264 144 165 109 76 175 124
Character o f p r o b l e m a t t h e l a -a -l p a
Milliseconds 248 209 136 114 158 198 512 216 108 97 131 72 126 120 123 157 135 81 102 116 99 449 156 425 593
Character -a l y a -a -y a t y -y -t y e r ) - -) ( t -t - t
Milliseconds 458 129 758 89 342 166 210 370 25 416 178 386 134 91 117 448 187 298 169 644 143 207 519 213 585
Character h i s i s s o m e t i m e - s c a l l e d
Milliseconds 51 62 76 159 33 136 80 300 70 94 125 160 68 57 133 110 402 154 107 208 159 86 136 152 199
Character a " b o o s -s -o s s " _ -_ ) , r e q u i r i
Milliseconds 100 246 152 689 329 115 22 95 449 319 455 149 1095 370 1297 480 624 93 173 80 210 91 97 258 112
Character n g t h e m t o r e t h i n k t h e i r
Milliseconds 111 67 92 142 100 119 103 110 141 94 133 170 117 167 122 96 101 136 146 144 85 155 166 153 110
Character t a k e n - f o r - g r a n t e d m a s t e r y
Milliseconds 207 134 182 111 146 607 181 119 44 655 267 164 97 124 110 116 149 102 305 113 163 250 125 95 457
Character . I -I i -i I n t u r n , t h i s n e w m
Milliseconds 155 279 347 544 730 404 348 224 209 45 34 105 93 714 182 409 71 70 31 107 56 127 143 137 148
Character a s t e r y i s c o n s o l i d a t e d t h
Milliseconds 66 202 259 140 135 200 294 173 125 51 271 85 110 111 174 216 166 153 149 136 134 164 123 217 91
Character r o u g h r e p e r i -i -r t i t i o n ( w i t
Milliseconds 101 51 145 222 156 111 150 112 123 103 227 101 405 176 489 67 127 35 117 103 429 400 349 126 112
Character h v a r i a t i o n - ) , o n l y t o b
Milliseconds 105 109 192 142 183 125 83 174 103 73 93 389 530 354 590 138 113 149 173 202 147 261 41 111 282
Character e c h a l l e n g e d a g a i i n -n -i -i i n ,
Milliseconds 170 80 171 101 80 135 149 154 129 74 161 472 115 145 167 131 55 116 112 521 164 150 469 65 633
Character - -, . T h i s c y c l e o f c o n s o l
Milliseconds 223 490 236 503 116 563 234 123 96 84 416 88 133 117 161 92 128 130 64 237 81 104 148 129 606
Character i f -f d a t i o n a n d c h a l l e n g e i
Milliseconds 114 167 368 106 100 313 0 16 114 70 103 96 113 83 235 67 85 151 132 152 129 91 275 358 164
Character - -i i s t h e b a s i s o f t h e d e
Milliseconds 228 171 298 219 0 96 759 0 0 0 0 0 365 155 126 266 125 121 116 157 107 76 92 218 132
Character v e l o p m e n t o f e x p e r t i s e i n
Milliseconds 136 172 161 187 181 167 103 130 82 79 94 107 130 195 210 157 112 126 192 94 152 142 59 148 76
Character a n y d o m a i n .
Milliseconds 112 150 83 137 123 176 126 133 234 138 147 306
WPM Timing
Seconds WPM
2.11 51.27
4.21 51.27
6.32 58.87
8.43 69.79
10.53 69.5
12.64 72.16
14.75 65.92
16.85 66.94
18.96 65.2
21.06 63.8
23.17 65.25
25.28 64.56
27.38 63.1
29.49 62.26
31.6 62.66
33.7 63.02
35.81 61.66
37.92 58.55
40.02 56.67
42.13 54.4
44.24 53.98
46.34 54.9
48.45 54.74
50.56 52.93
52.66 51.04
54.77 51.05
56.87 52.96
58.98 53.71
61.09 53.63
63.19 54.12
65.3 52.56
67.41 52.52
69.51 53.51
71.62 54.12
73.73 55.01
75.83 54.75
77.94 54.81
80.05 54.42
82.15 54.63
84.26 55.26
86.36 54.47
88.47 53.44
90.58 53.79
92.68 53.73
94.79 54.82
96.9 54.37
99 55.03
101.11 55.78
103.22 56.39
105.32 56.17