Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
884 | 2013-02-12 21:10:57 | 126.84 | 94% |
851 | 2013-01-31 22:20:54 | 137.67 | 97% |
374 | 2012-08-07 21:42:31 | 126.24 | 94% |