On Ethernet networks, collisions occur when two nodes attempt to transmit at the same time. As more nodes are added to a network, collisions increase. A bridge can be used to divide a network into separate collision domains while retaining the broadcast domain. A broadcast domain is basically a LAN as compared to an internetwork, which is multiple LANs connected by routers.
Game | Time | WPM | Accuracy |
---|---|---|---|
30137 | 2019-10-28 16:11:58 | 92.74 | 97% |
29907 | 2019-10-22 03:54:43 | 83.76 | 96% |
29860 | 2019-10-20 16:17:24 | 85.77 | 96% |
27815 | 2019-06-14 23:45:07 | 82.93 | 96% |
26258 | 2018-02-12 15:02:39 | 80.34 | 96% |
25061 | 2018-01-21 17:41:12 | 73.97 | 95% |
19447 | 2017-09-16 17:22:34 | 68.74 | 95% |
17159 | 2017-07-20 01:59:24 | 83.90 | 98% |
15837 | 2017-06-14 01:32:56 | 77.58 | 96% |
15588 | 2017-06-03 22:37:00 | 75.17 | 89% |
10357 | 2017-02-22 03:42:51 | 74.69 | 96% |
9430 | 2017-02-19 07:44:23 | 73.62 | 94% |
9132 | 2017-02-18 03:42:04 | 71.52 | 96% |
5821 | 2017-01-21 04:19:28 | 62.24 | 88% |