Text race history for ABCD (x007)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
3363 2019-01-21 13:13:28 55.36 97%
2337 2017-10-20 13:42:16 59.82 100%