Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
4360 | 2016-08-21 11:33:51 | 151.71 | 99% |
3953 | 2016-08-05 16:49:12 | 143.60 | 98% |
3316 | 2015-11-29 13:03:45 | 146.06 | 95% |
2791 | 2012-05-05 05:49:02 | 156.64 | 96% |
2594 | 2012-04-29 09:25:16 | 137.62 | 92% |
1904 | 2012-03-23 13:07:42 | 135.16 | 93% |
671 | 2011-04-08 10:45:31 | 149.72 | |
118 | 2010-12-06 18:56:11 | 140.92 |