Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1122 | 2016-01-08 08:20:06 | 62.70 | 95% |
997 | 2015-05-16 02:58:50 | 66.55 | 93% |
730 | 2015-03-13 08:40:48 | 71.25 | 95% |
51 | 2015-02-21 07:00:47 | 63.29 | 96% |