Sometimes our thinking about an object is conditioned by viewing the object from some particular perspective. A racing bicycle, for example, may be considered fast for a bicycle, but slow for a means of transportation. At other times, our thinking is conditioned by the context an object is in. A particular person, for example, may be happy when operating as a mountain hiker, yet grumpy when operating as an airplane traveler.
Game | Time | WPM | Accuracy |
---|---|---|---|
44060 | 2019-10-31 21:45:52 | 126.63 | 96% |
41131 | 2019-07-22 00:14:09 | 127.68 | 96% |
40227 | 2019-07-06 18:41:34 | 118.18 | 95% |
39724 | 2019-06-23 13:19:40 | 102.34 | 94% |
38588 | 2019-06-09 20:34:34 | 114.53 | 95% |
27425 | 2018-10-22 19:25:13 | 121.54 | 95% |
18162 | 2018-05-21 12:25:14 | 106.06 | 96% |
11126 | 2017-08-14 23:45:45 | 112.50 | 96% |
6480 | 2017-05-28 23:55:10 | 103.23 | 87% |
6291 | 2017-05-24 20:45:23 | 93.87 | 85% |
3915 | 2017-03-20 14:12:13 | 99.68 | 90% |
1942 | 2017-01-27 22:47:36 | 99.99 | 92% |