The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
39874 | 2019-06-23 20:37:51 | 111.68 | 95% |
36788 | 2019-05-13 20:39:31 | 118.94 | 97% |
34745 | 2019-04-14 10:55:55 | 111.85 | 96% |
31506 | 2019-01-05 15:18:17 | 104.41 | 95% |
28081 | 2018-11-04 00:21:23 | 123.00 | 97% |
19157 | 2018-06-09 12:40:26 | 107.82 | 96% |
17739 | 2018-05-10 21:17:08 | 118.95 | 97% |
16765 | 2018-03-24 22:19:59 | 112.07 | 97% |
8199 | 2017-07-30 22:28:29 | 120.33 | 99% |
5327 | 2017-04-29 21:53:42 | 102.98 | 89% |
4183 | 2017-03-30 16:14:57 | 108.22 | 95% |