On Ethernet networks, collisions occur when two nodes attempt to transmit at the same time. As more nodes are added to a network, collisions increase. A bridge can be used to divide a network into separate collision domains while retaining the broadcast domain. A broadcast domain is basically a LAN as compared to an internetwork, which is multiple LANs connected by routers.
Game | Time | WPM | Accuracy |
---|---|---|---|
47867 | 2020-08-31 20:52:51 | 123.19 | 97% |
41030 | 2019-07-21 15:00:06 | 96.66 | 94% |
35719 | 2019-04-28 17:50:10 | 113.92 | 93% |
32633 | 2019-02-07 14:37:44 | 93.89 | 94% |
31323 | 2018-12-30 01:15:34 | 120.45 | 96% |
27767 | 2018-10-27 19:10:53 | 112.16 | 96% |
23081 | 2018-08-23 16:00:17 | 108.43 | 96% |
20243 | 2018-07-08 15:30:51 | 106.81 | 95% |
17476 | 2018-05-06 18:32:01 | 109.14 | 96% |
16348 | 2017-12-31 23:42:42 | 99.15 | 95% |
5566 | 2017-05-07 19:59:47 | 89.22 | 84% |
4701 | 2017-04-07 23:30:59 | 95.30 | 91% |