Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1366 | 2016-02-11 02:09:31 | 116.31 | 98% |
715 | 2014-06-05 17:14:38 | 96.16 | 96% |
573 | 2013-05-10 09:15:08 | 113.76 | 94% |
94 | 2010-03-16 18:35:50 | 111.91 |