Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1044 | 2014-12-09 20:09:29 | 56.57 | 84% |
778 | 2014-10-24 17:29:56 | 49.69 | 90% |
591 | 2014-10-17 17:20:34 | 55.41 | 88% |
138 | 2014-09-26 17:18:11 | 50.20 | 91% |